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Needs System

Hunger, thirst, and energy are your constant companions. They drain in real time. Eat at restaurants, drink from markets, sleep at inns or your own home. If any need hits zero, your character enters a coma — and the hospital bills start piling up.

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Skill System

9,999 levels of mastery across dozens of skills. Woodcutting, mining, fishing, farming, blacksmithing, cooking, brewing, jewelry — you learn by doing. Higher skill means faster gathering, rarer resources, and better crafting results.

Crafting System

200+ recipes spanning 7 categories. Raw wood becomes lumber, lumber becomes furniture. Iron ore becomes ingots, ingots become tools. Every recipe needs the right skill level, workshop building, and materials. Some legendary items have only a 50% success rate.

Economy & Trade

A player-driven economy with NPC safety nets. The newspaper is your marketplace — buy orders, sell orders, job listings. Set prices within min/max bounds. Hire workers with minimum wage laws. Build businesses and supply chains.

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NPC System

NPCs have personalities — generous, cunning, stern. Build reputation with them for better prices, exclusive items, and valuable gossip about rare resources. But cross them, and doors close.

Weather & Seasons

Four seasons change resource availability. Storms halt outdoor work. Heat waves drain thirst faster. Snow doubles travel cost. Rare resources appear only under specific weather conditions. Plan ahead or pay the price.

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Farming & Animals

Buy land, plow fields, plant seeds, and harvest crops across seasons. Raise cattle, sheep, chickens, and bees. Animals need food, water, and care. Their products feed into cooking, textiles, and alchemy chains.

Privacy Policy

Last updated: June 2026

1. Information We Collect

We collect minimal data: your IP address (for visitor counting and security), language preference (stored in a cookie), and music playback preference (stored in localStorage).

2. Cookies

vr_lang — Stores your language preference (1 year). vr_consent — Records your cookie consent (1 year). No third-party tracking cookies are used.

3. Data Usage

IP addresses are stored only as anonymized hashes for unique visitor counting. We do not share, sell, or transfer any data to third parties.

4. Your Rights

You may clear your cookies at any time through your browser settings. No account or personal information is required to use this website.

5. Contact

For privacy inquiries, contact us through the game's official channels.

Terms of Service

Last updated: June 2026

1. Acceptance

By accessing this website, you agree to these Terms of Service and our Privacy Policy.

2. Website Purpose

This is a promotional website for the Voidroad game. All game content, lore, and assets are property of the Voidroad development team.

3. Intellectual Property

All content, including text, images, and design, is protected by copyright. Background music is used under public domain / royalty-free license.

4. Limitation of Liability

This website is provided "as is" without warranties. We are not liable for any damages arising from the use of this website.

5. Changes

We reserve the right to modify these terms at any time. Continued use of the website constitutes acceptance of updated terms.